Well Being v Misery
Well Being v Misery
This primary choice is at the root of all the other decisions a person makes in a lifetime; and has a far-reaching affect on how he/she relates to others. To follow are some indicators of how this cultivated state plays out in specific areas of one's life.
choice: well being choice: misery
willingness to promote physical vitality by exercising, self care, etc. will take care of physical problems when they arise
handles minor details of life (paperwork, cleaning, keeping agreements, etc.) even if seemingly unimportant gets stressed by minor details of life; often ignores those that are deemed unworthy.
feels joy regularly feels irritated regularly
expresses gratitude expresses dissatisfaction
feels serene even through emotional "dips" feels agitated even through emotional "highs"
"I know I'll come out of this better than ever." "I'm scared because I'm happy, and it won't last"
embraces/initiates change fears/stops change
in relationships: "Its so good being with you." in relationships: "Please be with me tomorrow."
adapts to unpleasant surprises is paralyzed by unpleasant surprises
philosophy accepts negatives, without dwelling on them philosophy gives negatives more weight than positives
lives with daily awareness of death experiences acute fear of death
in times of struggle: inspires others as example of hope, heroism and happiness in times of struggle: drains others through narcissism, criticism and anger
for fun: creates, gives, plays, shares. Entertainment has overarching purpose. for fun: substance use, sleep, self-indulgence. Entertainment has no other purpose.
manages emotions moved by emotions
acts on rational decision moves by emotional reaction
thinks purposefully, in self-programmed way thinks habitually, in programmed way
benefit: experiencing emotions of choice. benefit: attention, pity, the action of others, emotional "charge"
energy level: sustainable energy level: peaks and valleys
makes decisions based on values and principals makes decisions based on desire.
Well Being v Misery - To learn more about this author, visit Elizabeth Mullen's Website.
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It's been said that each person has a choice to cultivate one of two things: either well-being or misery.
This primary choice is at the root of all the other decisions a person makes in a lifetime; and has a far-reaching affect on how he/she relates to others. To follow are some indicators of how this cultivated state plays out in specific areas of one's life.
choice: well being choice: misery
willingness to promote physical vitality by exercising, self care, etc. will take care of physical problems when they arise
handles minor details of life (paperwork, cleaning, keeping agreements, etc.) even if seemingly unimportant gets stressed by minor details of life; often ignores those that are deemed unworthy.
feels joy regularly feels irritated regularly
expresses gratitude expresses dissatisfaction
feels serene even through emotional "dips" feels agitated even through emotional "highs"
"I know I'll come out of this better than ever." "I'm scared because I'm happy, and it won't last"
embraces/initiates change fears/stops change
in relationships: "Its so good being with you." in relationships: "Please be with me tomorrow."
adapts to unpleasant surprises is paralyzed by unpleasant surprises
philosophy accepts negatives, without dwelling on them philosophy gives negatives more weight than positives
lives with daily awareness of death experiences acute fear of death
in times of struggle: inspires others as example of hope, heroism and happiness in times of struggle: drains others through narcissism, criticism and anger
for fun: creates, gives, plays, shares. Entertainment has overarching purpose. for fun: substance use, sleep, self-indulgence. Entertainment has no other purpose.
manages emotions moved by emotions
acts on rational decision moves by emotional reaction
thinks purposefully, in self-programmed way thinks habitually, in programmed way
benefit: experiencing emotions of choice. benefit: attention, pity, the action of others, emotional "charge"
energy level: sustainable energy level: peaks and valleys
makes decisions based on values and principals makes decisions based on desire.
Well Being v Misery - To learn more about this author, visit Elizabeth Mullen's Website.
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