It's been said that each person has a choice to cultivate one of two things: either well-being or misery.
This primary choice is at the root of all the other decisions a person makes in a lifetime; and has a far-reaching affect on how he/she relates to others. To follow are some indicators of how this cultivated state plays out in specific areas of one's life.
choice: well being choice: misery willingness to promote physical vitality by exercising, self care, etc. will take care of physical problems when they arise handles minor details of life (paperwork, cleaning, keeping agreements, etc.) even if seemingly unimportant gets stressed by minor details of life; often ignores those that are deemed unworthy.
feels joy regularly feels irritated regularly expresses gratitude expresses dissatisfaction feels serene even through emotional "dips" feels agitated even through emotional "highs"
"I know I'll come out of this better than ever." "I'm scared because I'm happy, and it won't last"
embraces/initiates change fears/stops change in relationships: "Its so good being with you." in relationships: "Please be with me tomorrow."
adapts to unpleasant surprises is paralyzed by unpleasant surprises philosophy accepts negatives, without dwelling on them philosophy gives negatives more weight than positives lives with daily awareness of death experiences acute fear of death in times of struggle: inspires others as example of hope, heroism and happiness in times of struggle: drains others through narcissism, criticism and anger for fun: creates, gives, plays, shares. Entertainment has overarching purpose. for fun: substance use, sleep, self-indulgence. Entertainment has no other purpose.
manages emotions moved by emotions acts on rational decision moves by emotional reaction thinks purposefully, in self-programmed way thinks habitually, in programmed way benefit: experiencing emotions of choice. benefit: attention, pity, the action of others, emotional "charge"
energy level: sustainable energy level: peaks and valleys makes decisions based on values and principals makes decisions based on desire.
Well Being v Misery - To learn more about this author, visit Elizabeth Mullen's Website.
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