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Content & the Screen(s)

Content & the Screen(s)

“Jus' gamble 'long. Just... keep what she give me.” – Jett Rink (James Dean) – Giant, 1956

Two events – GDC (Game Developers Conference) and NAB (National Association of Broadcasting) – set the stage, mark the trends we’ll see in a year or two in stores to fill our waking hours with entertainment content.
At NAB this year the “buzz” was all about breathtaking cameras like The Big Red One that shot stuff so beautifully you really knew you were part of the TV/movie script. Not to be outdone Sony and Panasonic said they had similar beauties…in the works.
Then there were the symphonies of beautiful NLEs from Avid, Adobe, Apple (guess what Disney uses?) and others that really streamline work for the production and post production people to make content regular folks want to watch.
Photo 1 here
The new 3D tools which were perfected in gaming are becoming commonplace in content development with products like those from Boris that can finally deliver video that will get people off (and behind) their couch.
These things are all exciting not just for big iron networks and studios but because they are now within the reach of small stations and indie producers around the world. The stuff is so good and so economical that Tellywood might want to rethink Uncle Bawley’s (Chill Wills) recommendation… “Bick, you shoulda shot that fella a long time ago. Now he's too rich to kill.”
But like the cult-film Giant showed there’s a big, wide-open range out there just ripe for the takin’.
With the growing list of content options – IPTV, mobile TV, downloadable video, TV set/PC monitor, theater and disc – it seems that money available above and below the ground.
Theater viewing continues to be good considering people have so many entertainment options that it is becoming overwhelming. Disc content sales are flat but still respectable. Lots of folks like say the problem is the blue range war – we tend to believe most of the problems are in the content being offered and the viewing options.
Content selling/rental opportunities and viewing options?
HighDef TV is rapidly replacing StandardDef around the globe and broadband content deliver is becoming standard fare (Figure 1).
At the same time, Tellywood is seeing a cocooning trend that they are definitely not happy with. People want to watch their content when they want to watch it, not when the content barons dictate it is entertainment time. Everyone seems to be interested in timeshifting and VOD (video on demand) (Figure 2).
That “might” be acceptable but networks, stations and studios still have to figure out how they can strike oil on this new landscape and monetize the trend.
As if this wasn’t enough to give the land barons sleepless nights, there’s another wind of change sweeping across the plains they have to deal with…content anywhere.
Entertaining yourself is a foreign concept to tweens and teens as the sale of portable media devices (Figure 3) and content enabled phone like units exceed every bullish forecast.
To satisfy the video variety needs, NAB attendees are shooting and creating as much as 10X more content than they might use. They are using 8-, 10- and 12-bit converters like those unveiled by PYRO|AV to convert that content into every format you can think of – MPEG-2, MPEG-4, SD, HD, DivX, H.264 and more!
That’s great news for people who make it their business to store stuff – HP, Rorke, EMC, IBM, Verbatim, LaCie, Avid, Seagate, DAX and others that offer all shapes/sizes/prices of storage solutions (Figure 4).
It wasn’t that long ago that 1TB was huge and expensive. Now it is the starting point for every prosumer videographer, indie producer and post production facility.
Storage has become so fascinating in the industry you couldn’t fault one NAB attendee repeating Giant’s Adarene words to an exhibitor, “Why, Luz, everybody in this county knows you'd rather herd cattle than make love.”
The new content format mix has Tellywood IT people talking in terms of PB (Figure 5) while production houses (and probably a few YouTube “producers”) consider 50 – 100TB a good starting point.
Fortunately storage no longer costs a gazillion dollars.
Of course the pipe between the storage and the dual quad-core Intel Xeon processor systems is a hurdle.
Now we’re talking thruput!
That means you choose FC multipathing; high speed SAS, SATA and eSATA II; as well as plain old FireWire and USB 2.0 connections.
All depends on the number of people involved in the production, post production operation as well as content delivery (revenue streams) options.
Even though most of the folks focused on the NAB eye candy, operations people spent their time in sessions and on the show floor looking at the “mundane” stuff – workflow management that Avid, HP, SGI and even Apple were touting to the money managers.
Getting the content efficiently and effectively from camera to some viewing screen is still the name of the game. The industry has gotten deadly serious about integrating the creative process with the business side of the house (even when it is only a couple of people).
The technologies have become so reliable and scalable indies, companies that produce their own videos, religious houses and educational institutions can (carefully) choose a solution today and have it grow with them.
The one area that is still a work in progress is the management of those 10X video assets and different flavors of distributed content.
SMPTE has recognized that this is a problem that is only growing in magnitude as more and more content starts and stays digital from its inception to its consumption.

While Apple made a lot of noise at the show regarding their asset management solution we did see a number of more intriguing, universal platform solutions. One from a company called Square Box – www.squarebox.co.uk – was very interesting because they showed a solution that is affordable for prosumers/indies and yet scalable for a bunch of production seats.
These asset management products are very good at searching across the content storage mix in a textural form. But all of them will look better in the next generation (we believe) when they are able to “read” and select based on precise rather than broad visual elements.
Finding a single image – or sequence – of say James Dean bathed in oil from his gusher still requires some software breakthroughs or someone sitting down and going through as many as 50+ clips.
No big problem when all you have is 1TB of content but cripes some operations already a couple of hundred + TB of content they’re managing across a range of storage technology that keeps growing (Figure 6), not shrinking.
It’s a pain on our home 1TB NAS and 400-disc CD/DVD library. We shudder to think if we had to find a couple of clips in a small station news department, ABC-TV’s news cavern or Disney’s treasure trove.
But then that’s why the producers as well as production/post production people get paid the big bucks.
Photo 2 here
For the rest of us, it’s sorta like what Jett/James Dean said when Leslie/Liz Taylor said money isn’t everything.
“Not when you've got it.”
Quickly searching for and finding that specific media asset is everything!

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For copies of the illustrations -- contact Andy@markencom.com





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About The Author


Andy Marken
(Visit Andy's Website) G. A. "Andy" Marken President Marken Communications, Inc. Santa Clara, CA Andy has worked in front of and behind the TV camera and radio mike. Unlike most PR people he listens to and understands the consumer’s perspective on the actual use of products. He has written more than 100 articles in the business and trade press. During this time he has also addressed industry issues and technologies not as corporate wishlists but how they can be used by normal people. He has been a marketing and communications consultant for more than 30 years involved in the wild early days of the Internet/Web, heyday of the videogame industry and the maturing professional and consumer video industries. His experience includes years with Internet pioneer CERFnet, TCG and AT&T. Andy has worked in the software, Web 2.0, video and storage industry with Panasonic, Philips, Dazzle, Atari, NTI, ADS Tech, Pinnacle Systems, CyberLink, InterVideo, Ulead and Verbatim.

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