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Graphic Design vs. Web Design: Separate and Not Equal by Nick Haas
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| Guest post by: Andy Crestodina |
Article Overview: As designers, it is our job to communicate effectively in both the print and web mediums, and learn that they are separate and not equal. Understanding the distinct differences between being a graphic designer and a web designer in 2010 might help you on your next project or in the way you approach your design.
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Free Download - Learn This Phrase: Conversion Rate By Andy Crestodina |
Graphic Design vs. Web Design: Separate and Not Equal by Nick Haas
As designers, it is our job to communicate effectively in both the print and web mediums, and learn that they are separate and not equal.
Understanding the distinct differences between being a graphic designer
and a web designer in 2010 might help you on your next project or in
the way you approach your design.
Eight years ago I started out as a graphic designer working for an
agency that dabbled in web. I was able to begin working solely on web
design projects and over the course of these eight years I shifted my
focus completely. But it took me some time to re-orient my way of
thinking when it came to what I was producing as a web designer. And
while I’m still learning, here are some main principles that I find
especially important/helpful/relevant.
Forget Linear Movement
When designing for the web you must understand the habits of your
audience and how they move through a website. These tendencies should
then drive your decisions on the design. In print, items on the page do
not interact with each other. On the web, you must expect your audience
to jump from page to page, scanning content for specific words, phrases,
or icons that inform their decisions on where to go next.
On the web, users can start from any page and move around your site.
They then interact with the information. As opposed to print which is
generally more linear with most people starting at the beginning of
magazine or book. Planning for this interaction and non linear movement
will produce better results for your site. You must allow your designs
to be fluid in nature, not fixed.
Plan for growth
A common tendency of graphic designers designing for the web is to
plan improperly for growth. The designer needs to understand that over
time certain elements of the website will change and grow. Allowing for
this in the design is crucial to minimize update costs. An example of
this planning is the use of vertical navigation versus horizontal
navigation.
With horizontal navigation, you are limited by the number of links
that can be displayed across the interface left to right, whereas
vertical navigation can continue to grow down the page. Horizontal
navigation is good to use when the number of links are relatively fixed
and will be over the site’s lifespan. But if the website is larger in
scale, for example, an e-commerce site, you might want to use left-side
vertical navigation to ensure that more pages and products can be added
with little impact to the design.
This principle is especially true when designing for content managed
websites. In content managed websites content will be updated constantly
usually by non technical types who need be confident that when they
add/delete content, the website design will accommodate. Plan for
growth in the navigation, the content areas, the footer, and anywhere
else that will allow for ease of updates. You and your client will
appreciate this within a few weeks of the launch.
Put your usability hat on
When we conduct usability studies, we often find users blame
themselves for getting lost or not knowing what to do, when the study
actually points to a particular design flaw as the cause. Usability
studies are focused on a select group of users testing certain website
features at various stages before launch in order for us to gain further
insight if the decisions we made in the design work as intended.
So don’t let yourself get caught up in cute tricks or overdesigned
elements. Your site’s success will be measured by how well your users
get what they need, not by the implementation of the most unusable but
cool grungy navigation ever seen.
Users expect a certain consistency on the web, and they expect that
your design will follow these standards. The fact that users control
elements, click to find content, search for content, and create a
multitude of options to get information means that it is essential for
things to look very consistent across your site. If you have call to
action items , such as “click here” or “sign up now”, that are meant to
deliver conversions, they should repeat the same graphic elements or
something similar.
It is equally important that elements’ appearance indicate their
functions. This means that if you have navigation on the site, it
should, well, look like navigation. If you have “add to cart” buttons
they should look like buttons and add items to your cart. As users
interact with your site, they need to know what to do and where to go no
matter where they find themselves.
Talk to your developers often
As graphic or web designers we can work in a vacuum. It is easy to
not consider if and how something should be done, if it will cause
issues when the site is built, or if it can be improved upon in
development. Talk to your developer or development team often to ensure
what you are designing or presenting to a client makes sense.
Often, a client sees a design before a developer has a chance to
review it, it gets approved, and then issues arise afterwards regarding
the implementation – either something can’t be built or something could
have been enhanced for little or no budget impact. Developers are often
our best assets when it comes to ensuring the site you are designing can
be built with efficiency. They often can improve or notice things when
it comes to usability/accessibility. And they always appreciate that you
shared your design with them up front.
I often relate this relationship to that of a graphic designer and a
printer. You would not just print a run of brochures without consulting
your printer first, would you? You would investigate costs, enhancements
to the design and improvements to your production, etc. A similar
relationship applies here.
Embrace the medium
As a graphic designer there were things that drove me batty when I
transitioned into web design: PMS to web color conversion, using
standard web fonts versus custom fonts, image optimization, etc. Over
the years I have learned to embrace standard practices as these are not
set up for us designers but for our users. These standards provide the
road map in designing solutions that alleviate issues common to all web
users.
Some common issues are screen resolution/color differences, content
readability, download times and seamless user interactions. By embracing
the medium and these standard practices, you will make a user’s
experience more worthwhile.
Some things you need to embrace:
- There is no exact color matching on the web:
Web color is rendered in RGB: Red, green, blue light used on screens to render your images. Print Color is rendered CMYK or a Pantone color. CMYK is Cyan, Magenta, Yellow & Black ink that make up a single color image. A Pantone color is a specific color number given to a printer to produce. These ink colors printers will use to output your images to paper. In order to be as consistent as possible across the web, you need to pick the RGB equivalent of your print CMYK values or Pantone color. But even then your colors may render differently screen to screen due to individual user settings, age of the monitor or even quality of the construction. It’s just how it is.
- Web fonts consist of a set of standard serif and sans serif fonts that all users can render on their machines. The fonts come pre-loaded on every machine made in the world.
- Follow common web design standards. Users spend most of their time on other people’s websites, not yours. If you design something too different, it will most likely confuse your users.
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About the Author: Andy Crestodina RSS for Andy's articles - Visit Andy's website Andy is a Principal and the Strategic Director at Orbit Media Studios in Chicago IL. Andy leads business development for Orbit and connects clients with the firm. Within the company, Andy oversees sales, strategy and client service. Andy employs his extensive knowledge of marketing, interactive media, usability, and search engine optimization to develop the most practical and viable web solutions for both current and potential clients. In addition to establishing relationships with new clients, Andy leads Orbit's design and production collaboration with agencies throughout Chicago and he is on the Technology Committee and the Green Advisory Board for the Chicagoland Chamber of Commerce. Andy is a graduate of the University of Iowa, where he studied Mandarin Chinese and became certified to teach. Andy also writes articles on interactive marketing for The Orbiter, our monthly newsletter. Click here to visit Andy's website 5 Questions to Ask When Choosing a WebDesign Firm 3 Key Steps to SEO Fitness Claim Your Local Listing in 19 Places Top Trends for 2011 by Amanda Gant Orbits Own Recipe Blog Casserole with Newsletter Sauce |
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